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V for Vash

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Everything posted by V for Vash

  1. There are quite a few places where costumes could be revamped/added (some collated from discord, some from my own suggestions). 1. The revival shop has been the same thing for a long time prior to master revival rewards. We need legacy costumes added in revival shop as part of master revival rewards - High effort should have an appropriate reward - Recommend here to add a legacy costume box which contains specific Cash Shop/Gold Rush/Badge Rush costumes which are currently out of rotation for a 2-3 revival flasks (would have ultra rare x2, super rare x4, rare x4, common x4 costumes), Make
  2. +1 for true rush, KoE styled emperium with 1500 or 2000 hp would make it longer than a 30 second round (only physical attacks work)
  3. WHOA!. A second Indian in this server! Lets catch up in-game machan!
  4. Currently DS is the only community event which is actively being participated in. Although I would love to help newbies when they're unable to do enough damage, there are "geared" people who decide to join in and just leech (same as linker leechers in BG) the entire time. Suggesting a @votekick for DS so that we don't have to go through the entire thing of carrying these leechers. There's at least one in almost ever DS like this and we have to eat through a lot of our resources to get them bonuses? That's unfair. Also recommend 50% of VOTES as YES (timeout of vote at 2 mins), ra
  5. Having problems with leveling your alts? Think grinding from the mid 80s to 99 is always a pain? One of the simple solutions is to use a Whitesmith to power level your alts at Thor Volcano Ideally, within an hour, you should be able to max out your alts (depending on number of alts you are leeching) to 99 if pre- trans and ~ 2-3 hrs if trans (Also depending on efficiency). Cart Termination is a great skill since it cannot be reflected by Kasas. This makes it better than using Champions to Asura kasas and die to the reflect. Note that to make this build work, you would need to endow y
  6. This will have multiple parts to the suggestion: 1. Reduce the overall number of badges per round. Server runs on badges and giving a 100 badge reward at 5% bonus is just overkill. Let people earn their keep and not get free rewards. This way BG will be running for longer during the week and not just for 5-7 rounds the day before WoE. Hoping to keep it at 50 badges without the % bonuses for Win and 30 badges for loss (Conquest). With 100% bonuses it'd be 100 badges. 2. Participation based badge payouts: This will be based on the number of minutes out of overall duration of that round
  7. I like this mod for rush. +1 if implementable Also, can we have a "best of 3" setting for KvM instead of just ONE round? Keeps things more interesting and isn't a "free badge" mode.
  8. +1. Why not just add % rewards based on time of joining. Example: If badge payout for win = 120 badges, and that round took 10 minutes to end 10 minutes get 100% = 120 badges 8 minutes gets 90% = 108 badges 6 minutes gets 75% = 90 badges 4 minutes gets 60% = 72 badges 2 minutes gets 50% = 60 badges Less than that gets 25% = 30 badges This way leechers who join BG during last minute don't get rich because of it
  9. -1. It's pretty spammable with the use of BBs if you have a guild. Considering how badge rush helps you get BB way more often now, i dont think increasing the rates is a good thing.
  10. +1. In fact, this is probably the best suggestion for vending distribution
  11. +1 all up for it, i just want them not to be clashing because DS is finally rewarding and people don't join anymore cause badge rush lol
  12. Having badge rush and Devil's Square start at the same time isn't helping Devil's Square's case. Usually ends up happening in a hurried manner and people don't get the classes they want just whatever they were on in Badge rush. Can we have Devil's Square instead 15 mins later?
  13. Honestly, idk if this is doable and i feel like it's a lot of effort Simple fix for this, just add storage permissions from the other thread. Rest would be dependent on how much you trust your guildies lel Edit: +1 if possible
  14. Bump. Is this possible or no?
  15. +1 As I stated before, snap doesn't belong in BG.
  16. V for Vash


    Wat kind of poring is that? Can i deth it?
  17. Does Snap really belong in BG? Ragnarok says no, but what do they know?
  18. +1 only the ones Tinker mentioned. Definitely helpful for clowns
  19. Pls no. BG is already dead during the week. We don't want anyone else ragequitting. ? Besides if we get enough +1s for this it might be implemented this maintenance so bump. Vote guys!!!!!!
  20. Inb4 champ mains come here and start complaining about other classes or how weak champ is without snap.
  21. V for Vash


    Still waiting on that leech xD
  22. For some reason I feel Stalkers are able to take it down using Ninja Skills like Dragon Fire Formation or Crimson Fire Blossom (I think it was the latter) at a much faster pace than they should. Like 7-8 spams take it down so fast.
  23. Mostly the setup I've seen in servers is to keep everything universally plant. And IIRC Cades are at 150 HP each, Stones at around 250 and emp at 300. Not completely sure about the HP caps but i believe there needs to be a consistency in cades/stones and emp being plant type. Pretty sure less than 10 casts of JT/Other Ninja skills from a stalker shouldn't take down emp. Which it does right now, for some reason

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