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V for Vash

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V for Vash last won the day on November 24 2019

V for Vash had the most liked content!

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  1. This will have multiple parts to the suggestion: 1. Reduce the overall number of badges per round. Server runs on badges and giving a 100 badge reward at 5% bonus is just overkill. Let people earn their keep and not get free rewards. This way BG will be running for longer during the week and not just for 5-7 rounds the day before WoE. Hoping to keep it at 50 badges without the % bonuses for Win and 30 badges for loss (Conquest). With 100% bonuses it'd be 100 badges. 2. Participation based badge payouts: This will be based on the number of minutes out of overall duration of that round. Example: If TDM lasts 5 minutes (300 seconds), People who started round can get 110% rewards, or a flat 3-5 badge payout for starting BG Someone who joined and played on for at least 240 seconds (more than 80% duration) could get 100% of rewards People who joined and played for at least 180 seconds but not exceeding 240 seconds (60-80% duration) could get 85% rewards People who joined and played for at least 120 seconds but not exceeding 180 seconds (40-60% duration) could get 60% rewards People who joined and played for at least 60 seconds but not exceeding 120 seconds (20-40% duration) could get 40% rewards People who joined and played for at less than 60 seconds (less than 20% duration) could get 20% rewards 3. Support classes deemed essential to BG will receive 2-5% more rewards if they are the only or one of two supports of that class within their team. This list comprises of Minstrels, Gypsies, High Priests and Scholars. This reward will only be activated when BG is running less than 20 vs 20. This encourages people to re-roll into classes needed for BG and not farm BG with just an ungeared/no pots linker. Example: If a team has 10 players - 2 DD HWs, 1 DD Creo, 1 Soul Linker, 2 FS Scholar, 1 Minstrel and 3 Gypsies, the FS Scholars, and the Minstrel will get extra rewards. This addresses the problem of last second joiners AND encourages people to start BG or join BG early instead of joining midway through/when ending (which is about 50-60% of BG participants right now).
  2. I like this mod for rush. +1 if implementable Also, can we have a "best of 3" setting for KvM instead of just ONE round? Keeps things more interesting and isn't a "free badge" mode.
  3. +1. Why not just add % rewards based on time of joining. Example: If badge payout for win = 120 badges, and that round took 10 minutes to end 10 minutes get 100% = 120 badges 8 minutes gets 90% = 108 badges 6 minutes gets 75% = 90 badges 4 minutes gets 60% = 72 badges 2 minutes gets 50% = 60 badges Less than that gets 25% = 30 badges This way leechers who join BG during last minute don't get rich because of it
  4. -1. It's pretty spammable with the use of BBs if you have a guild. Considering how badge rush helps you get BB way more often now, i dont think increasing the rates is a good thing.
  5. +1. In fact, this is probably the best suggestion for vending distribution
  6. +1 all up for it, i just want them not to be clashing because DS is finally rewarding and people don't join anymore cause badge rush lol
  7. Having badge rush and Devil's Square start at the same time isn't helping Devil's Square's case. Usually ends up happening in a hurried manner and people don't get the classes they want just whatever they were on in Badge rush. Can we have Devil's Square instead 15 mins later?
  8. Honestly, idk if this is doable and i feel like it's a lot of effort Simple fix for this, just add storage permissions from the other thread. Rest would be dependent on how much you trust your guildies lel Edit: +1 if possible
  9. +1 As I stated before, snap doesn't belong in BG.
  10. V for Vash


    Wat kind of poring is that? Can i deth it?
  11. Does Snap really belong in BG? Ragnarok says no, but what do they know?
  12. +1 only the ones Tinker mentioned. Definitely helpful for clowns
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